Devil Summoner: Soul Hackers

General information

Title in Japanese: デビルサマナー ソウルハッカーズ(debiru samanaa sooru hakkaazu)

Japanese Releases:

  • Sega Saturn on 13 November 1997.
  • PlayStation on 8 April 1999 as a port of the Sega Saturn version.
  • PlayStation on 27 July 2000 as a ‘PlayStation the Best’ version.
  • PlayStation on 23 January as a ‘PlayStation one Books’ version.
  • Nintendo 3DS on 30 August 2012 as an enhanced port of the Sega Saturn version.

Western releases:

  • Nintendo 3DS on 16 April 2013 in North America, published by Atlus.
  • Nintendo 3DS on 20 September 2013 in Europe, published by NIS America.

Manual (SS edition)

STORY
ストリー

ハッキング。一般家庭にまでネットワーク回線が整備され無償でコンピュータ端末が提供されるようになると、
少年達の間で、この[違法行為]が一種の[流行]になっていった。
主人公もそんな少年の一人で同世代の仲間と共にハッカー集団[スプーキーズ]を名乗り、
企業や官庁のホスト・コンピュータをハッキングすることに熱中している。
そんな少年達の行動があろうとも、天海市の再開発は順調に、そして着実に進行していく。
人々は、ネットワーク・サービスを何の疑いもなく享受し、市民IDによる個人情報の管理を受け入れていった。
IDなしには自己の存在すら確認できないとしても、ネットワークの利便性の前には、
そんなことも、もはや問題ではなくなっていった。
ある日、主人公はテスト中のネットワーク仮想都市[パラダイムX]へアクセスするためのライセンスを、
ハッキングによって手に入れる。
[パラダイムX]~天海市の再開発を強力にバックアップする[アルゴンソフト]により開発されたバーチャル・コミュニティー~は、巧みにアミューズメント性を盛り込んだサービスを提供し、人々の話題を集めていた。
人々は、我先に[パラダイムX]のモニターに応募し始める。
[アルゴンソフト]そして背後で操る[ファントムソサエティ]の目的が、人々の魂を集めることだとも知らずに・・・・・


Back cover (3DS NA edition)

Amami City, held up as a beacon of humanity’s triumph of technology, harbors an infernal secret. In this would-be utopia, a group of humans takes on a centuries-old mystic society to battle for control over the very fate of humanity.

  • The missing entry in the classic Shin Megami Tensei RPG series finally arrives in North America!
  • Take control of almost 300 demons, with OVER 30 of them unique to Soul Hackers!
  • Evolve and enhance your Nemechi familiar with StreetPass to create new and unique demons.
  • Box Set Bonus!

[Only on cardboard box:] Inside is a collectible CD filled with new arrangements of the game’s beautiful musical themes!

Arranged soundtrack

TRACK LIST and commentary

  1. Opening Movie 2:23

The original was made primarily with synthesizer riffs and ad libs, and the drums have a big presence, making it difficult to reproduce the song… In order to bring out the importance of the drums, I added distortion effects and replicated the original’s ad lib melody, along with the guitar part, which was also ad lib. By adding new developments, I was able to bring out the feeling of this remix.

  1. Naomi’s Battle Theme  3:03

The ever-so-popular Naomi battle music. I believe there are many fans who like the beat of this song, so I changed the guitar riff in the first half a little and kept the second half the same, simply swapping out the sound for something more modern. I also put in a guitar sol, which is something I’m really not used to doing.

  1. Urabe’s Battle Theme 2:38

This song represents Megaten, but remixing it was difficult… The timbre was something that could only be done using an internal sound source, so I could just use it as-is, but in general I redid the original parts with guitars and added instruments.

  1. Event Battle 2 2:22

Just like Urabe’s Battle Theme, the song itself was already complete, so I remixed it by changing instruments and composition. I held the second half together with some ad lib, but the back beat and tempo are fast, so I used a lot of techniques to ad lib it… Thank goodness for advances in technology!

  1. Battle Theme 2:39

I changed the atmosphere of the second half of this song quite a bit (or maybe I should say it ended up changed…). In general, I used the riff from the original’s guitar track as the main part. The piano part in the second half was originally this riff; just moving some notes up and down really changed the impression of the song.

  1. Hotel Goumaden 3:50

After not being able to make up my mind about what to turn the piano part in the first half into, I decided to go with the timbre of a toy piano. I tried aiming for a low-fi feeling, and using the toy piano made it sound a little ominous as well as retro.


Digital manual (3DS NA edition)

Soul Hackers

The newest online virtual world of Paradigm X is still in its beta stages, but as a member of the hacker group, “Spookies”, you sneak yourself onto the list of players.

Funded by Algon Soft, the corporation backing the redevelopment of Amami City, Paradigm X has developed into an online social hub and virtual amusement park. New users are flocking to join this virtual world as its reputation grows.

Through shady means, you receive a COMP loaded with a Demon Summoning Program. With help from your Spookies comrades and a variety of spiritual forces straight out of mythology, you are charged with confronting an ancient darkness threatening to envelop Amami City.

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